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Auteur Sujet: Quelques infos sur le prochain patch  (Lu 3429 fois)

Hors ligne GorothTur

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    • Jardinage de code
Quelques infos sur le prochain patch
« le: 29 mai 2012, 11:26:15 »
Blizzard nous informe des changements à venir:

http://eu.battle.net/d3/fr/blog/4965215/Mise_%C3%A0_jour_de_conception_de_Diablo_III-28_05_2012#blog

Pas mal de bricoles, sur le craft, le mode Armageddon, etc.
"La Matrice est universelle, elle est omniprésente. Elle est avec nous ici en ce moment même.
Tu la vois chaque fois que tu regardes par la fenêtre, ou lorsque tu allumes la télévision.
Tu ressens sa présence quand tu pars au travail, quand tu vas à l’église ou quand tu payes tes factures.
Elle est le monde qu’on superpose à ton regard pour t’empêcher de voir la vérité.
"
Morpheus à Neo.

Hors ligne Fred

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  • Gus, Gunar, Gudule
Re : Quelques infos sur le prochain patch
« Réponse #1 le: 29 mai 2012, 11:53:26 »
Bof... énormément de barratin sur le mode Armageddon qui, pour le moment, concerne 1% des joueurs. Des mensonges éhontés (sur les objets légendaires notamment, sur le loot pour aborder Armageddon...).

Bref, autant pisser dans un violon ;)
« Modifié: 29 mai 2012, 11:56:00 par Fred »
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Diablo 3 - Gus#2965 - Armurerie
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Hors ligne Fred

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  • Gus, Gunar, Gudule
Re : Quelques infos sur le prochain patch
« Réponse #2 le: 19 juin 2012, 20:49:36 »
Patch notes du 1.0.3 qui arrive demain (donc n'espérez pas jouer demain non plus).

Citer
Diablo III patch 1.0.3 is now live in Europe! Check out the full patch notes below to learn about all the latest changes.

Important: Please note that you will not be prompted to download patch 1.0.3 until the patch is live in your home region. If you are logging in from an American or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is Europe, you will be unable to log into the Americas or Asia using Global Play after patch 1.0.3 is live until those regions have also patched.

Diablo III Patch 1.0.3 – v.1.0.3.10057

Table of Contents

    General
    Battle.net
    Classes
    Items
    Crafting
    Followers
    Bosses
    Monsters
    Bug Fixes

General

    To prevent monsters from being unintentionally kited into town from other areas of the game, portals have been placed at both ends of the bridge from New Tristram to The Weeping Willow. Towns have always been intended to be a safe haven from combat, and this change will help keep the denizens of New Tristram safe from the dangers that lurk beyond its walls.
    The real-money auction house is now available for Chilean, Argentinian, and Brazilian currencies

IncGamers’s Note – The Wheeping Willow?

Battle.net

General

    Friends will now sort alphabetically by name within the Friends List, first by Real ID and then by DiabloWikiBattleTag
    The Quick Join menu will now also sort alphabetically by name, first by Real ID and then by BattleTag
    Chat settings and preferences will now be saved whenever you log out
    Reporting another player using the Report > Spam option will now mute that player for the duration of your gaming session

Bug Fixes

    Using the /who command in a heavily populated chat channel should no longer cause the client to crash
    The “Invite to Party” button should no longer become grayed-out if a player:
        Declines a party invite
        Requests a party invite and then declines it
        Accepts a party invite, but immediately then leaves the party
    The character screen should now always display the display the correct act and quest information
    If Real ID has been disabled for a Battle.net account, attempting to add a Real ID friend in Diablo III will now prompt the player with the following error message: “Battle.net is unable to add friends because you have Real ID disabled.”

Classes

DiabloWikiBarbarian

Active Skills

DiabloWikiIgnore Pain (db)

Skill Rune – DiabloWikiContempt for Weakness (db)

The amount of damage reflected will now cap at the player’s maximum Life

DiabloWikiOverpower (db)

Skill Rune – DiabloWikiCrushing Advance (db)

The amount of damage reflected will now cap at the player’s maximum Life
The tooltip has been updated to represent that both melee and ranged damage are reflected

DiabloWikiWeapon Throw (db)

Tooltip now displays the correct duration for how long a target will be slowed: “Hurl a throwing weapon at any enemy for 100% weapon damage and Slow the movement of the enemy by 60% for 1.5 seconds.” (The functionality of the skill has not changed.)

Passive Skills

DiabloWikiRelentless (db)

Now reduces the Fury cost of all skill by 75%, down from 100% (the 50% damage reduction remains unchanged)

DiabloWikiDemon Hunter

Active Skills

DiabloWikiCluster Arrow (db)

Skill Rune – DiabloWikiDazzling Arrow (db)

Tooltip now displays the correct type of weapon damage dealt by Dazzling Arrow: “Enemies hit by grenades have a 55% chance to be stunned for 2 seconds and changes the damage to Physical.” (The functionality of the skill has not changed.)

DiabloWikiGrenades (db)

Skill Rune – DiabloWikiStun Grenades (db)

Tooltip now displays the correct duration for how long a target will be stunned: “Hurl grenades that have a 25% chance to Stun enemies for 1.5 seconds.” (The functionality of the skill has not changed.)

Bug Fixes

DiabloWikiCaltrops (db)

Skill Rune – DiabloWikiJagged Spikes (db)

Effect will now only stack up to 10 times on a single target

DiabloWikiElemental Arrow (db)

Skill Rune – DiabloWikiNether Tentacles (db)

Tentacles will now only hit each target once

DiabloWikiMonk

General

Monks can now use spears, two-handed weapons, and two-handed swords

Active Skills

DiabloWikiSerenity (db)

Skill Rune – DiabloWikiInstant Karma (db)

The amount of damage reflected will now cap at the player’s maximum Life

DiabloWikiSeven-Sided Strike (db)

Skill Rune – DiabloWikiSustained Attack (db)

Tooltip has been updated for clarity: “Reduces the cooldown of Seven-Sided Strike to 23 seconds.” (The functionality of the skill has not changed.)

DiabloWikiMantra of Retribution (db)

Damage will now cap based on the maximum Life of the target

Bug Fixes

DiabloWikiNear Death Experience (db)

Fatal damage absorbed by Serenity will no longer trigger Near Death Experience

DiabloWikiWitch Doctor

Active Skills

DiabloWikiSummon Zombie Dogs (db)

Skill Rune – DiabloWikiLeeching Beasts (db)

Tooltip has been updated for clarity: “Your Zombie Dogs heal 50% of the damage they deal as Life divided evenly between themselves and you.” (The functionality of the skill has not changed.)

DiabloWikiWizard

Active Skills

DiabloWikiDiamond Skill (db)

Skill Rune – DiabloWikiMirror Skin (db)

The amount of damage reflected will now cap at the amount of damage absorbed by Diamond Skin

DiabloWikiMagic Weapon (db)

When activated, a buff icon will now appear that displays the amount of time remaining

DiabloWikiMeteor (db)

Skill Rune – DiabloWikiStar Pact (db)

Now deals damage as Arcane instead of Fire

Passive Skills

DiabloWikiParalysis (db)

Tooltip now displays the correct duration for how long a target will be stunned: “Lightning damage dealt to enemies has up to a 8% chance to Stun the target for 1.5 seconds.” (The functionality of the skill has not changed.)

Items

General

    +Attack Speed bonus values on weapons and armor have been reduced by 50% – (This change does not apply to quivers)
    High-end items (items level 61-63) will now drop in all Acts of [/wiki]Inferno[/wiki] and Acts III and IV of Hell difficulty
    The new approximate drop rates are as follows:
        Hell – Act III and Act IV
            iLvl 61: 9%
            iLvl 62: 1.9%
            iLvl 63: 0%
        Inferno – Act I
            iLvl 61: 17.7%
            iLvl 62: 7.9%
            iLvl 63: 2.0%
        Inferno – Act II
            iLvl 61: 18.6%
            iLvl 62: 12.4%
            iLvl 63: 4.1%
        Inferno – Act III and Act IV
            iLvl 61: 24.1%
            iLvl 62: 16.1%
            iLvl 63: 8.0%

Please see the Patch 1.0.3 Design Preview for more information and specific details

    Repair costs have been increased for item levels between 53 and 63
    DiabloWikiMagic Find will no longer be considered when looting objects in the environment such as chests, barrels, vases, pots, and corpses
    The item quality of all components needed to craft the Staff of Herding, as well as the Staff of Herding itself, have been changed from Common to Legendary (i.e. their item names will appear orange in color)
    The DiabloWikiStaff of Herding (db) can no longer be salvaged or dropped
    Crafted items that are dropped on the ground due to a player’s inventory being full can no longer be seen or picked up by other players
    Unique monsters in Hell and Inferno difficulty are no longer guaranteed to drop two Magic items when slain
    Weapon racks will no longer drop weapons 100% of the time
    Destructible objects no longer have a chance to drop items, and will only have a small chance to drop gold when destroyed

Weapons and Armor

    “Balanced” superior items (i.e. Balanced Short Sword) will now grant a percent attack speed increase that only affects the weapon itself, rather than a flat increase to attacks per second that affected both equipped weapons when dual-wielding
    Crowd Control Reduction from items and skills will now reduce the percentage value of Slow, Chill, and Attack Speed debuffs rather than reducing how long the debuff lasts
        For example: previously, if you were debuffed by a 60% slow that lasted for 2 seconds while wearing gear that provides 20% Crowd Control Reduction, your movement speed would be reduced by 60%, but only for 1.6 seconds. Now, the same amount of Crowd Control Reduction will reduce the Slow effect to 48%, but the effect will remain for the full 2 second duration.
    DiabloWikiManticore (db) now has one additional bonus affix

User Interface

    Minimum damage and Maximum damage values will now display separately in an item’s tooltip (i.e. “+2-4 Damage” will now display as “+2 Minimum Damage” and “+2 Maximum Damage”)
    Tooltips for items on the ground will now show comparison stats
    Resist values will now be taken into effect when calculating the Protection comparison stat (the Protection value is an average protection estimate of all your resists)
    When comparing a two-handed weapon against two currently-equipped one-handed weapons, the game will now simulate the removal of both one-handed weapons (instead of simply removing the main-hand weapon, which resulted in an inaccurate comparison)
    When selling items to a vendor, the most recently sold items will now always display at the bottom of the Buyback tab

Bug Fixes

    Items level 50 and above will now display their item level in the tooltip
    DiabloWikiDamage Over Time (DoT) skills will now properly benefit from items with the +Critical Chance affix
    Legendary items with the +Attack Speed bonus will now correctly provide a bonus to attack speed •Please note that this fix will only affect new Legendary drops. Existing Legendary items will be addressed in future patch.
    Players wearing +Life on Kill items should no longer receive a benefit from this affix when “killing” friendly monsters (e.g. when a witch doctor re-summons a Spider Queen while another Spider Queen is still active)
    Fixed a bug with linking items with socketed gems in chat
    Fixed a bug where vendors would occasionally not have any items for sale
    Fixed a bug where selling more than 12 items to a vendor and then buying back 1 of those items could cause multiple items to disappear from the Buyback tab
    Fixed a bug where swapping a 1-slot item (i.e. a ring) with 2-slot item (i.e. a weapon) in the second or third tab of a player’s stash would sometimes cause the 2-slot item to be filtered incorrectly to the first tab
    Fixed a bug that was causing Collector’s Edition dyes to sell for the same price regardless of stack size

Crafting

General

    The gold and material crafting costs for all items level 1-59 have been reduced by 50% to 75%

DiabloWikiBlacksmith

    The gold cost to level the Blacksmith has been reduced by 50%
    The number of Pages of Blacksmithing (db), Tomes of Blacksmithing (db), or Tomes of Secrets (db) required to level the Blacksmith has been reduced
    Base levels now require 1 page/tome, down from 5
    Milestone levels now require 2 pages/tomes, down from 5
    The number of Pages of Blacksmithing and Tomes of Blacksmithing required to craft items level 1-59 has been reduced
    Items with 3 affixes no longer require Pages of Blacksmithing or Tomes of Blacksmithing to craft
    The gold cost of crafting items with 4 affixes and 5 affixes (including items in Inferno difficulty) has been reduced
    Weapon crafting costs have been reduced
    The chance for level 60 items to produce Legendary crafting materials when salvaged has been reduced

DiabloWikiJeweler

    The gold and material cost to combine gems ranks 2-8 has been reduced
    Combinations for these ranks now only require 2 gems, down from 3
    The gold cost to combine each rank of gems is now as follows:
        Rank 2 – Flawed: 10 gold (down from 500 gold)
        Rank 3 – Regular: 25 gold (down from 750 gold)
        Rank 4 – Flawless: 40 gold (down from 1250 gold)
        Rank 5 – Perfect: 55 gold (down from 2000 gold)
        Rank 6 – Radiant: 70 gold (down from 3500 gold)
        Rank 7 – Square: 85 gold (down from 7500 gold)
        Rank 8 – Flawless Square: 100 gold (down from 20,000 gold)

Followers

Bug Fixes

Fixed a bug where the maximum Life of your followers was being displayed as different values in different parts of the game UI

DiabloWikiEnchantress

Skills

    Mass Control
        Radius reduced from 15 yards to 8 yards
        If Enchantress also has Reflect Missiles trained, Mass Control will no longer accidentally hex the player when both skills are activated
        Skill will now correctly target enemies in all circumstances

Bosses

General

    Bosses have had their pathing improved
    The quality of the item for the fourth stack of DiabloWikiNephalem Valor from bosses has been slightly reduced
    DiabloWikiSkeleton King
        Abilities
            Will now summon Skeletal Archers in Hell and Inferno difficulties
    The DiabloWikiWarden (mini-boss)
        Now has DiabloWikiFast and DiabloWikiMolten affixes, in addition to DiabloWikiJailer
        In Inferno difficulty, the Warden will also gain the Desecrator affix
    DiabloWikiButcher
        Bug Fixes
            Fixed an issue where the corner panel fires in the Chamber of Suffering were doing twice as much damage as intended
    DiabloWikiGhom
        Abilities
            Gas Cloud – Radius of Gas Cloud has been slightly reduced
            Slowing effect has been removed
            The amount of damage dealt by Gas Cloud when first entering the cloud has been reduced, but the amount of damage incurred for remaining in the cloud has been increased
            In Inferno difficulty, Gas Clouds will last longer, spawn 2 at a time, and (after 4 minutes) spawn more quickly

    DiabloWikiMaghda
        Bug Fixes
            Punish Dust projectiles can no longer be reflected

    DiabloWikiZoltun Kulle
        General
            Zoltun Kulle will now enrage in Inferno difficulty after 3 minutes, using his Ceiling Collapse ability more often and for much higher damage
        Abilities
            Ceiling Collapse -Can now be cast at a player from any range
            Fireball – Fireball attack now moves slower
            Can now be cast at a player from any range
            Teleport – Will now Teleport and run away from the player less often
            Will now occasionally Teleport to the player

    DiabloWikiBelial
        General
            Belial will now enrage in Inferno difficulty after 3 minutes in his final phase, increasing the number of green pools dropped across the entire encounter platform
        Bug Fixes
            Fixed a bug that was causing Belial to use his breath attack away from the player rather than towards the player under certain circumstances

    DiabloWikiSiegebreaker
        General
            Overall damage has been reduced
            No longer vulnerable to Confuse and Charm effects
            Will now drop a health globe every 25% health mark (i.e. at 75%, 50%, and 25% health)
            Now enrages after 4 minutes
            In Inferno difficulty, Siegebreaker will now gain the Reflects Damage affix

    DiabloWikiCydaea
        Abilities
            Spiderlings will now have an easier time hitting players, but their damage has been reduced by 20% to compensate
            In Inferno difficulty, Spiderlings will now live longer, be more spread out, and (after 4 minutes) spawn more often

    DiabloWikiRakanoth
        General
            In Inferno difficulty, Rakanoth will now become much more aggressive after 3 minutes

    DiabloWikiIzual
        General
            Health pool has been increased
            The number of Oppressors that join the fight has been reduced from 4 to 2
            Will no longer target Followers or Tyrael as frequently
        Abilities
            Base Attacks •Base attack damage has been lowered
            No longer does Cold damage on top of base attacks
            Charge has been reduced
            Knockback has been removed
            Will Charge slightly more often, but will only target players
            Frozen Bombs •Frozen Bomb damage has been reduced
            Bombs will now explode faster
            Only 8 Bombs will now spawn around the player rather than 12
            Bombs will spawn at Izual’s feet less often
            Frost Explosion damage has been reduced by 70%
            Duration of freeze has been increased
            Damage dealt to players while frozen will now break the effect
            Players can now use defensive cooldown while frozen
            Players can no longer avoid being frozen by doing high amounts of amount to Izual
        Bug Fixes
            Izual will no longer spawn twice if a player skips his introductory cut-scene

    DiabloWikiDiablo
        Bug Fixes
            Damage Over Time (DoT) effects will now be properly cancelled when Diablo becomes invisible and casts Shadow Clones in Phase Two
            Diablo “Stomp” ability is now correctly classified as a debuff instead of a buff
            Fixed a bug that was causing pets to not attack Shadow Clones

Monsters

General

    Champions, Rares, and Uniques have had their pathing improved
    Elite packs (Champion/Rare) now drop an additional item for players with 5 stacks of Nephalem Valor, which is guaranteed to be of Rare quality
    Damage from monsters in Acts II, III, and IV in Inferno difficulty has been reduced
    Colossal Golgor base damage has been reduced
    Herald of Pestilence tentacle attack damage has been reduced
    Soul Ripper and Soul Lasher damage has been reduced and both monsters will now run away less often
    Wasps in Act II, Mage Constructs in Act II, and Winged Mollocks in Acts III and IV will now run away less
    Succubus monsters will now run away less and for a shorter distance
    The health pools of Woodwraiths in the Highlands now match the health pools of Woodwraiths in the DiabloWikiFields of Misery
    Lacuni and DiabloWikiScavenger Rares and and Champions will now un-burrow when called by their allies
    Bloodclan Warriors no longer DiabloWikiKnockback when buffed and attack slightly slower
    Morlu no longer have the Invulnerable Minions, DiabloWikiHealth Link, or Fire Chains affixes
    Plagued, Arcane Enchanted, and Electrified monsters no longer have resistance to Poison, Arcane, and Lightning damage (respectively)
    Leaders of Invulnerable Minions packs have had their health pools reduced
    Mortar monsters can now hurl projectiles farther, but their minimum range has also been increased by 100%

Bug Fixes

    Interrupting a monster attack before it lands will now properly trigger its cooldown
    DiabloWikiTreasure Goblins will now drop gold piles for all nearby players
    Lacuni Warrior Rares and Champions will now reset their enrage timer correctly in Inferno difficulty
    The Succubus “Blood Star” debuff will no longer affect the player if the damage from the projectile is dodged/blocked/etc
    The damage from the Succubus “Blood Star” debuff will now scale based on the current cost of a player’s skill, even if the cost is reduced by items or skill runes
    Monsters with the Extra Health affix should no longer gain more health every time players leave and join the game
    Monsters with the Reflects Damage affix will no longer reflect Follower damage back to the player
    Monsters with the Health Link and Knockback affixes will no longer knockback friendly monsters
    Fixed a bug that was causing Champion Wallers to occasionally create walls at their location rather than the player’s location
    Fixed a bug where Sandwasp projectiles could sometimes become invisible

Bug Fixes

General

    The experience bar for characters at level cap on a Guest Pass account will now display 0/0 experience. If the account holder upgrades to the full game, their characters will be at 0/41000 experience towards the next level.
    The speed of the animation that plays when resurrecting another players should no longer scale with your attack speed
    Attempting to cast a skill while spamming the Town Portal hot key will now correctly interrupt the Town Portal cast and animation
    Players who use Town Portal while in a tar pit will no longer keep the tar pit debuff after being teleported
    It is no longer possible for players in Hell difficulty to skip to Inferno difficulty by creating and leaving Public Games
    It is no longer possible to prevent character death in a single-player game by pausing the game in one game client and then logging into the same account from a different game client
    Fixed a bug where The Lyceum in the DiabloWikiSouthern Highlands was not appearing
    Fixed a bug where players could switch their offerings in the Trade window right before clicking “Accept” and, due to high latency, the game would not always be able to verify that both players were accepting the same offerings
    Fixed a bug that was allowing players to temporarily pick up items that belonged to another account
    Fixed a bug that was causing players to become stuck when using a banner to port to another player that was in an “un-walkable” location (i.e. to a barbarian in the middle of performing Leap)
    Fixed a position desync bug (aka “rubberbanding”) that could happen when some movement skills (Strafe, Whirlwind, Tempest Rush) ended because the player ran out of the appropriate resource
    Fixed several issues where a player’s character would get stuck or “rubberband” while moving if their movement speed was slowed in any way
    Several performance improvements have been made to both the PC and Mac client

DiabloWikiAuction House

    Item tooltips in the auction house will now correctly reflect stat bonuses provided by socketed gems
    Items with class-specific affixes should now display the class restriction properly
    It should no longer be possible for players to purchase a stack of items so large that it cannot be sent to their stash
    The data displayed in each auction house tab should now properly reset when logging out
Lotro - Gunar - Nain - Ménestrel - Tailleur
Diablo 3 - Gus#2965 - Armurerie
TESO - Gunark - Orc - Templier/soins - Alchimiste

 


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