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Auteur Sujet: LU 27 en test  (Lu 1637 fois)

Hors ligne Gortack

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LU 27 en test
« le: 18 août 2006, 22:16:35 »
Et bien non, les devs d'EQ2 ne sont pas en vacances, bien au contraire (au programme retour des CT craft  :icon_biggrin:)

*** Tradeskill Writs ***

- Artisans rejoice! New Tradeskill work orders have been added to the game.
- You can begin obtaining writs when you've reached the subclass level (20).
- Please see a local Work Order Foreman to get yours. Work orders, not cash money. Well, technically you do get rewarded for doing them, but yo...
- Rewards include faction, status, and coin. Exiles will not earn faction, however.
- NOTE to Testers: The timers, faction, status, and coin are not yet final.


*** Experience Changes ***

- While we feel that solo quests can be quite rewarding, we were not satisfied with the experience from solo combat alone, especially for those characters who prefer to target slightly lower creatures. Therefore, we have increased the experience earned in the following situations:
  * Non-Heroic creature experience has been increased slightly.
  * Experience for blue con creatures has been increased slightly.
  * Experience for green con creatures has been increased significantly.
- In addition, we also wanted to increase the reward for defeating the nastier foes you meet during raids. Therefore, epic creature experience has been increased significantly.


*** The Hand of the Gods ***

- The influence of the gods continues to grow stronger on Norrath as the prophets of War and Tranquility call upon the faithful for assistance.
- Prove your mettle to the followers of War by speaking with Tychus Zeksworn in Zek, the Orcish Wastes.
- Show your penchant for peace by contacting Sensei Makoto Shoda in Zek, the Orcish Wastes.


*** Gameplay ***

- Mounts can now be toggled off by using the whistle or summoning object again while the mount is active.
- You can no longer set your public access level to friend or higher. Visitor is the new highest default setting. Note that this only applies to the default setting for your house--you can still set specific friends to be trustees to your heart's content.
- In order to prevent lost items and coin, you cannot zone while a consignment transaction is in progress.
- You will no longer get an error message if you change targets while harvesting.
- It should now take a bit longer to drown after you run out of breath.


*** Player-versus-Player ***

- When in passive mode, pets will no longer attack aggressors unless they are directly attacked themselves.


*** Quests ***

- In "Tombs of Night: A Search for Answers", the scout that spawns when Lureclaw and Gulp are killed will now run to the shore prior to dying so the rock sample doesn’t find its way into geometry.
- Residents of Beggar's Court who had completed the "Big Trouble..." quest and stopped talking to Durio Dexus should now be offered his next quest after speaking to him.


*** Items ***

- The distance that Tarton's Wheel will teleport its user has been shortened. This should make the teleport effect a bit more reliable for its wielders.
- The Sergeant's Scimitar should now work properly for those who can wield it.


*** Zones and Population ***

- Harla Dar's lockout timer should again work properly.
- The Seraph of the Stags will no longer attack the other creatures around it.
- Some monster damage types should more closely match their attacks (e.g. badgers pierce because they bite you).


*** Combat ***

- Maximum power pool increases bonuses have been adjusted to be more consistent throughout level progression. This will increase the amount of maximum power bonuses below level 60, and lower it above 60.
- Weaker tier spells will no longer be able to overwrite stronger tier spells.
- The double attack skill will no longer work with ranged weapons.
- The following spells can now be cast while feared:
  * Bruiser: Indomitable Will
  * Bruiser: Close Mind
  * Defiler: Voice of the Ancestors
  * Inquisitor: Fervent Focus
  * Monk: Will of the Void
  * Potion: Freedom of Action

Achievements:
- Rogue: Torporous Strike: Critical reduction changed to casting and recovery speed reduction.
- Predator: Placating Strike: Increased melee damage and hate reduction effectiveness.
- Predator: Toxic Expertise: Modified examine information to indicate it affects spell triggers and not combat arts.

Coercer changes:
- Empathic Link: Removed restriction from hate decrease so that it can affect fighters as well.

Paladin changes:
- Offensive stances now grant additional disruption skill.
- Wards will now stack with shadowknight reactive heals/damage shields.

Shadowknight changes:
- Infernal Blessing will now stack with paladin wards.
- Death March's triggered duration is now 10 seconds, automatically triggers when it is cast, had its DPS bonus reduced, and now reduces casting times.
- Offensive stances now grant additional disruption skill.

Warlock changes:
- Boon of the Dark: Can be cast on a raid member. If they are a fighter, this transfers a  small amount of the warlock's hate toward the fighter.
- Stop Breath's debuff amount has been increased, and its power cost reduced.
- The Null Caress spell will no longer cause the target's UI to display the zone loading screen.

Wizard changes:
- Accord can be cast on a raid member. If they are a fighter, this transfers a small amount of the wizard's hate toward the fighter.

Hors ligne Gortack

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Re : LU 27 en test
« Réponse #1 le: 23 août 2006, 18:05:11 »
LU 27b

*** Tradeskill Work Orders ***
 
- Untimed work orders have been added for those who prefer less risk in their tradeskilling.
- All tradeskill work orders now reward fuel cost on completion of each batch of items requested. It is still possible to lose the fuel cost entirely if a timer runs out while in the middle of a batch. Be warned.
- The rewards for completing timed work orders have been adjusted.
- The City Record Keeper has been replaced by a Work Order Foreman who gives out non-timed work orders. To start a work order after obtaining it now requires picking up the invoice from the Work Orders Desk.
- Work orders can now be deleted from the Quest Journal.
 

*** City Guild Raids ***
 
- The old society quests used for the city raid guild writs have been replaced with a new quest series to help ensure players zone into the correct instance.
 

*** Zones and Population ***
 
- Murdunk's Falls have been fully reclaimed and will no longer be called the Pool of Ruins. Our apologies to those who enjoy ruins, but there are plenty others to be found elsewhere.
- The icefloat in Everfrost carrying tradeskill devices has melted away due to global warming caused by tradeskillers.
- In "Tombs of Night: A Search for Answers," the scout that spawns when Lureclaw and Gulp are killed will now run to the shore prior to dying so the rock sample doesn't find its way into geometry.
 

*** Quests ***
 
- When a timed stage of a quest fails to be completed, the quest helper window should now update properly.
 

*** Items ***
 
- Assassins, Bruisers, Defilers, and Troubadors are now able to visit the original quest givers for Relic and Hooloh hats and trade their current headgear for their all-new profession hats! Please remember that you cannot change back to the original appearance once the trade has been made.
- Repair costs on Fabled items has been reduced significantly. Previously, they cost four times as much as Legendary items to repair.
- The effect on the Scallywag's Plumed Hat should now function correctly.
- Briarwood Quarter Staves will now have an appropriate appearance.
- The Stein of the Everling Lord should now heal for the correct amounts when activated.
- Shields and symbols should now always list in which slots they can be equipped.
 

*** Combat ***
 
- Epic opponents no longer have a chance to score a critical hit when casting spells.
 

*** Consignment Brokers ***
 
- Consigned items purchased while possessing a pet will now correctly be placed in the pet owner's inventory.
 

*** Player vs. Player ***
 
- The Village of Shin is no longer protected via carnage rules.
- The carnage flag will automatically be applied when entering a city if you are not a member of that city's alignment.
 

*** Tradeskills ***
 
- Fuel amounts in almost every recipe has been modified. Most recipes had their fuel costs reduced, though some now require more fuel. Provisioner recipes were not changed.
- Tradeskill quests (work orders and writs included) should now use tradeskill level instead of adventure level when determining any applicable experience or status rewards. Tradeskill level will also determine con color in the quest journal for tradeskill quests.
- Jewelers who are level 56 or higher will automatically be able to scribe The Symbol of Lect'Mun Sul recipe scroll instead of having to have their Artificing skill up high enough to scribe the recipe.
- Bandoliers, pouches, satchels, and sheaths now have recipes that will allow you to imbue these items with magical properties. These new recipes will automatically be updated in the recipe scrolls that contain recipes for those items already. In addition, all level 60 to 70 imbue recipes will now no longer require additional components besides scintillating materials for build components.
 

*** User Interface ***
 
- Mail can no longer be sent to Trial of the Isle players.
- There is now a "Spam" button in the opened mail window that can be used to report messages as spam. This will cause the offending mail message to be deleted, along with all attachments.
- The option that controls the number pad for text input should once again be operational.
- Double-clicking on an item in your Overflow slot will transfer that item to your inventory instead of opening the Persona window.
- The guild recruiting icon in the guild window will no longer follow the right edge of the window.
- Attempting to attune an item in your house vault should no longer give an error about not being in a bank transaction.
 

*** UI Files Updated ***
 
eq2ui_mainhud_guild.xml
eq2ui_mainhud_openedmail.xml

Hors ligne Gortack

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Re : LU 27 en test
« Réponse #2 le: 25 août 2006, 12:48:08 »
** Tradeskill Work Orders ***
 
- The Work Order foreman should now give out untimed work orders to sages rather than not giving them the option.
- Status Rewards should now be fixed for all work orders (timed or untimed).
- Coin reward values should be correct across most work orders.
- Several bugs were fixed which prevented updates when completing some recipes that were called for.
- Untimed work orders should be able to be turned in correctly now.
- Untimed work orders had their part completion text changed to reflect that you are not on a timer.

 
*** Experience Changes ***
 
- The XP awarded for killing green cons was reduded slightly from the previous increase in order to better balance the risk of fighting them compared to higher-con creatures. It remains a significant increase over green-con XP on the live servers.

 
*** Combat ***
 
Paladin changes:
- Divine Favor no longer has a hate reduction component. Its duration was increased from 2 to 3 minutes.

 
*** Tradeskills ***
 
- Sisal Fiber should now be usable as a rare cloth component in level 10-19 recipes.
- Minor Vigor is now a level 4 recipe and found in the level 4 artisan books.
- Disease Imbued Eboy Wands should now be named correctly.
- The Steel Chain Mantle recipe is now Steel Chainmail Mantle.
- Fuel requirements for strong boxes should now be inline with the rest of the recipes.
- Carpenter recipes from vendors had their fuel requirements adjusted to be inline with the rest of the recipes.
- Rare round shields and bucklers should now use the correct amount of fuel.
- Imbued Stonehide Leather bandolier should now have a worked quality item.
- Imbued Stonehide Leather Satchel should now have a worked quality item.
- Imbued Stonehide Leather Pouch should now have a worked quality item.
- Imbued Stonehide Leather Sheath should now have  a worked quality item.
- The Reprieve line of potions should persist while zoning.
- The level 60 Armorer shield imbue recipes should now the be same level as the recipe to make the items.
- Essence of Unflinching Will is now called Essence of Burning Will to match the name of the spell it makes.
- There should now be a clearer progression between level 50 and 60 hex doll effects.

 
*** Trial of the Isle Changes ***
 
The Trial of the Isle is a free demo of EverQuest II that gives players a chance to try out the game. Unfortunately, some unscrupulous individuals have been using the Trial to perform actions that break the End User License Agreement, such as spamming legitimate players.
In order to prevent many of these abuses, Trial accounts now have certain limitations placed upon their ability to interact with other players. These limitations go away when the Trial player subscribes to the game.
Trial of the Isle players:
- Cannot send /tells to players on other servers or games
- Must be on someone's friends list in order to send /tells to them
- Cannot trade with other players
- Cannot be invited into guilds
- Cannot create a guild or assist in the creation of a guild
- Cannot purchase items from the broker or from consignment vendors
- Cannot list items for sale on the broker
- Cannot send or receive in-game mail
- Cannot talk in server-wide chat channels (level channels, class channels, etc.)

 


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