The problem here is, upon death, the player will lose about 5% of the total experience for that level. For a level 30 player, that's about 30 minutes' worth of experience. Being killed by a member of the opposing faction also results in an experience loss.It's not easy to get experience either. The amount of experience a level 34 player will have to accumulate is 10,000,000. Based on experience yield from mobs of the same level, the player will have to kill about 1,200. Completing the three to four quests given per level gives about 40,000-60,000, about 0.5% of total experience. Note that dying while working on the quest will actually be a loss.
What's left of the options now is to grind the mobs Lineage-style. But since Aion's world is designed to look as natural as possible, hunting grounds are not found everywhere like it is in Lineage. In a nutshell, playing Aion is like enjoying WoW's content in Lineage-style hardcore grind.In the end, trying to combine the elements from Lineage II and WoW only ended up in a game that plays like WoW and grinds like Lineage.